Well, we all know that for a game made in only 48 hours, is good to be working and stuff, but, there are "gaming idea" flaws.
The most important one is that you don't even need to worry about moving in the first evolution, just let the flowers gather at the stage, and then collect'em, and making this on every evolution level, you gain lots of evo points without much hardwork.
Anyway, graphs are okay, music is SUPER ANNOYING D:
and need a pause/mute button. Rly.
Anyway, nice going for the 48h game run.
Well, i couldn't expect less of an good game, and it was awesome. The songs are nice, the system that every song have the amateur and pro versions is good. The bosses are nice to beat, except for the king of pirates in the pro version, he's hard, harder than the time god, because you have to keep missing notes to be on "rocking" level to do damage... that sucked, but aside that, awesome game, awesome new guitars, everything is fitting perfectly, i like this game better than guitar hero. XD
I like the style, keep the good work if possible o/ And i would like an internet global save for this game, that is another "weak" point of it.
Quite fun and interactive.
The points i have about the game are:
The floors are pretty much the same, i guess that area 51 would be far more complex and not symetric, with more hidden doors or odd things.
Nice artwork and sound, the time choosing the musics was worth it, i only wonder if they are the cause of a larger game, but i guess not.
The "elevator animation" everytime one get's out of it bother a litte much, i would like to be able to skip it D:
It got any alternate ending or so? The most interesting things in games like that is different ways of solving the same problem, causing some elements to change on the storyline but in a way they don't affect the ending. For example, flushing ness into the trash or the lake, could be an option.
Anyway, awesome work, hope you keep it up, even if it's in a game totally apart from the riddle series.
Nice graphs and nice idea, make easy to do a nice skin with so little effort. The flash and other components are good aswell.
I would enjoy more if it was compatible with the 128x HD texture packs, like, more pixels and details to do. Maybe a future idea, perhaps.
It's indeed reused over and over.
You see, i like this kind of game, but is far too common, we got a lot of "go eating and getting bigger and eating more". I would say that the soundtrack is short, the comics need improovement and the idea itself it's not that new. Even so the game is well worked on that basis, poiting out "what you can absorb" and not "letting to the players eyes judge" was a good move indeed.
Like thousand pointed, it's like katamari, and i would say that i played games like this one, but in a more simple way, at neopets and other flashsites. The graphs are not that new for a nowadays flash, it should be real good if made some years ago.
And for the music, it really BEGS the "om nom nom nom nom" that's not here D:
I think a sequel, well made and improoved one, would be nice, but we got a plot problem since it's disrupted the whole earth, so it would be more like a "regame" or "updated version".
anyway, nice codding there, nice game too, make times pass by entertaining.
Hope i get to see other nice flash games from you in the future.
Nice but, it really shoud've been longer.
Guess the most critical things were already pointed out by previous reviews.
But a little thing stills bugging me, that "front" frame art includes a normal "red" meteor, a more hot "blue" meteor, and a misterious green one.
Is there any way to make a green super hot meteor?
Well, good but too "stolen".
Even if i knew that this game was NOT a real copy of "Amorphous +" game, it is indeed very close to it. Was i mean is: the type of monsters, the idea of jelly ones, some jellys are basically the same. I know you can do better.
The art, compared to amorphous, reaaaaaaally need to improve, the menus and stuff are a little bit confusing, and i believe you can ask someone to help you with the art concept of the Trophy/Shop rooms / Maps and the jellys itself.
Other point is the difficult levels and difficult idea of the game, one sentence would resume up everything: "Speed is not all, better levels and monsters make it real difficult and fun." and don´t "gangrape" the player with loooots of monsters, if you have someones really tricky, that's the stuff. xD btw, great game, hope a number 2. (and you should play "amorphous +" a little more)
So, i would rate:
Music: 8 (great, but, more musics would be better)
Art: 4 (Compared to the original idea, lots need improving)
Thophys: 6 (more thophys would be great)
Overral Score: 7
-Great game, hope seconds-
What's Wrong with it?!
Both my firefox and IE got frozed up with the game.
It happens when you try to play one more time, i think it's bad advertisiment engine.
Well... Besides that, Great Music, Great Game.
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